Add Building a Spawner Deck in Tower Rush
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<br>By filling your side of the map with passive buildings that constantly generate cheap units, you force the opponent to spend all their elixir simply trying to survive.<br>
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<br>However, simply throwing four random huts into a deck will not work; the strategy requires careful synergy, defensive anchors, and specific spell baiting to succeed.<br>
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Choosing Your Huts
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<br>The Goblin Hut is the absolute core of the strategy; it provides constant, annoying chip damage against the enemy tower while acting as a sturdy distraction for ground tanks.<br>
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<br>Place your Goblin Hut safely behind your Princess tower, and place your Furnace aggressively in the center to pull enemy tanks into the crossfire.<br>
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It is too expensive and leaves you instantly vulnerable to a fast opposite-lane rush.Protect your buildings at all costs.Delay the placement.
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The Support Cards
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<br>Cards like the Flying Machine or Dart Goblin are perfect because they can sit safely behind your wall of huts and snipe enemy attackers from a distance.<br>
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<br>You also need a heavy spell of your own (usually Poison or Fireball) to destroy the opponent's defensive units that get stuck trying to clear your massive swarms.<br>
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Support CardWhy It FitsFlying MachineSits safely behind the river, immune to ground units, forcing the opponent to use spells on it instead of the hutsMother WitchTurns enemy defensive swarms into your own offensive hogs, creating pure, unmanageable chaos on the board
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The War of Attrition
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<br>You are daring the opponent to break through an infinite wall of meat shields.<br>
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<br>The siege never ends.<br>
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Here's more information about [tower rush](https://git.4lcap.com/mellisafredric/7588tower-rush/wiki/How-to-Analyze-Your-Opponent%27s-Base-in-Tower-Rush) take a look at our internet site.
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