Add Understanding Elixir Math in Tower Rush
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<br>The elixir bar is not just a timer; it is the currency that dictates every single interaction on the battlefield.<br>
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<br>To truly master the genre, you must stop looking at units as 'characters' and start viewing them as numerical investments.<br>
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The Ticking Clock
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<br>The only way one player can mathematically gain an advantage is if the other player 'leaks' elixir by sitting at the maximum cap of 10.<br>
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<br>If your bar reaches 10 and you do not play a card for 2.8 seconds, you have permanently lost one unit of energy that you can never recover.<br>
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Even then, it is highly risky.You must increase your Actions Per Minute (APM) significantly to keep up.Punish them.
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Calculating Positive Trades
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<br>The entire goal of defensive play is to execute 'positive elixir trades', where you spend less energy to destroy a push than the opponent spent to create it.<br>
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<br>Conversely, if you panic and use a Rocket (6 elixir) to kill a Princess (3 elixir), you have suffered a -3 negative trade.<br>
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Pro MoveHow it WorksCheap DefenseUsing a 1-elixir Skeleton to pull a 4-elixir Mini P.E.K. For those who have almost any concerns regarding wherever along with how you can utilize [tower rush](https://spin.org.pk/employer/greatbarracademy/), you are able to email us at the internet site. K.A across the map until both Princess towers shoot it to death; +3 profitNukingWaiting until the opponent places three different support troops near their tower before dropping the Rocket, destroying 12 elixir with 6; +6 profit
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The Invisible Scoreboard
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<br>You should always know exactly who is 'up' in elixir at any given moment.<br>
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<br>Launch your win condition, support it with a spell, and watch them fail to defend because they simply do not have the currency to buy troops.<br>
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