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The business model of mobile and PC gaming has shifted dramatically over the past decade.
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When done incorrectly, heavy monetization can ruin the player experience and destroy a game's community.
+The Premium Track
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One of the most universally accepted forms of monetization today is the seasonal battle pass.
+Battle passes are relatively cheap.Everyone earns some rewards.It replaces the predatory loot box systems of the past.
+Pay-to-Win vs. Pay-to-Progress
+
In most popular titles, spending real money simply accelerates the rate at which you upgrade your cards.
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True competitive esports modes usually level the playing field, making all cards equal in tournament settings.
+Player TypeSpending HabitMassive SpenderFunds the game's ongoing developmentGrinderProgresses slowly but steadily
+Evolving Revenue Models
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As legislation around loot boxes tightens globally, we will likely see a shift towards more direct purchases.
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As long as the core gameplay remains engaging and fair at the esports level, the genre will thrive.
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